I’ve heard so much about Myst, but never got around to play it. I regret to inform purists that I recently jumped into the series at Myst 5. Friends in my flatblock had a copy and I remembered playing the demo a long time ago, which was just insane. Probably the most difficult puzzle game I’ve played in a while. So, me and my flatmate installed a fresh copy and set out to tackle this game together.
We stumbled through the story for the most part in the beginning, really struggling to get the story with over the top emotional dialogue and almost Oscar Wilde-like “The only thing worse than x is, is not being x” kind of writing going on. Really crazy duality involved.
To me and my flatmate’s dismay, we skipped the first two puzzles, because we weren’t sure what we were doing. So we stumbled straight into the demo stage. Wow, what a brain smoothy it was. It is the stage picture above. We struggled for hours trying to figure what this island was all about. We, ultimately, stumbled upon the solution.
However, I found it strange, that this game allows for so much unecessary emergence – it is actually humourous. I would’ve loved to be a developer and just watch a room full of people trying to figure out what to do. I bet some people would even go so far as to count the amount grass follicles in a tuft of grass and correlate that to the symbols on a cave wall. Believe me you get desperate.
I love strange and alien-like landscapes, so this game is surprisingly fun for me, even after that horrendous demo which I couldn’t figure out. Guess it helps to have another person cracking the puzzles.
Related posts:
-
http://nalates.wordpress.com/ Nalates Urriah
-
http://nalates.wordpress.com/ Nalates Urriah









